Shopping Results for Underworld


Mafia II - Pre-Played


Mafia II - Pre-Played


$17.99


Mafia II takes you to an era when criminals had real class...and a seemingly unending supply of bullets. This mob-saga sequel flashes back to the late 1940s to early 1950s underworld, where there were three must-have criminal accessories: an overcoat, a fedora, and a Tommy Gun. Looking for a way out, Vito, the son of a poor Italian immigrant, is tempted by organized crime and its shortcut to the American Dream. He and his childhood buddy Joe team up to try and become part of the Family. With a cinematic storyline, environments that load seamlessly, and a throwback, licensed soundtrack, Mafia II unfolds like a classic Hollywood gangster movie.

Underworld Evolution PSP UMD Underworld Evolution PSP UMD Paypal US $15.00 1h 29m
Tomb Raider Underworld  (PC, 2008) windows Tomb Raider Underworld (PC, 2008) windows Paypal 0 Bid US $4.00 1h 32m
Tomb Raider Underworld  (Sony Playstation 3, 2008) Tomb Raider Underworld (Sony Playstation 3, 2008) Paypal US $12.99 2h 3m
Tomb Raider Underworld (Xbox 360, 2008) Tomb Raider Underworld (Xbox 360, 2008) Paypal 11 Bids US $10.50 3h 20m
TOMB RAIDER underworld (PS3) TOMB RAIDER underworld (PS3) Paypal 2 Bids US $2.24 5h 42m
Tomb Raider Underworld  (Xbox 360, 2008) Tomb Raider Underworld (Xbox 360, 2008) Paypal 1 Bid US $5.00 6h 14m
Tomb Raider Underworld  (Sony Playstation 3, 2008) PS3 ACTION/ADVENTURE Tomb Raider Underworld (Sony Playstation 3, 2008) PS3 ACTION/ADVENTURE Paypal 4 Bids US $13.50 8h 2m
Tomb Raider Underworld  (Xbox 360, 2008) Brand New! Tomb Raider Underworld (Xbox 360, 2008) Brand New! Paypal 8 Bids US $17.50 9h 35m
Underworld  (UMD-Movie, 2006) Underworld (UMD-Movie, 2006) Paypal 0 Bid US $4.99 16h 13m
Tomb Raider Underworld  (Nintendo DS, 2008) Tomb Raider Underworld (Nintendo DS, 2008) Paypal 0 Bid US $4.99 17h 35m

Tomb Raider: Underworld Tomb Raider: Underworld
List Price: $19.99
Sale Price: $1.96
Used From: $1.95

Tomb Raider: Underworld for PlayStation 3 by Eidos resumes where Tomb Raider: Legend left off. This installment introduces a new, interactive playing environment that gives players a chance to immerse themselves more fully into the game. Players once again take the role of Lara Croft as she explores such wide-ranging places as the Arctic, Mexico, and beneath the Mediterranean Sea. .caption { font-family: Verdana, Helvetica neue, Arial, serif; font-size: 10px; font-weight: bold; font-style: italic; } ul.indent { list-style: inside disc; text-indent: -15px; } table.callout { font-family: verdana; font-size: 11px; line-height: 1. 3em; } td.vgoverview { height: 125px; background: #9DC4D8 url(http://images.amazon.com/images/G/01/electronics/detail-page/callout-bg.png) repeat-x; border-left: 1px solid #999999; border-right: 1px solid #999999; padding-left: 20px; padding-right: 20px; padding-bottom: 10px; width: 250px; font-family: verdana; font-size: 12px; } Lara's environment is now much more realistic and interactive. View larger. And now she can hold onto a ledge with one hand and fire a gun with the other. View larger. Interactive Worlds Introduces Realistic gameplay Unlike the previous games in the series, Lara's environment is now much more realistic and interactive. Footprints will be left in mud, for example, but only until it rains and then they will wash away. Lara's shirt will also get wet, and she's more likely to lose her grip if she is standing on a slippery, rain-soaked ledge. When the sun comes out, her shirt will dry and the slippery surfaces regain their friction. In Underworld, Lara also has a lot more flexibility in how she makes her way through a level, as there is often more than one way to get from here to there. She can now climb walls with texture and rocky outcroppings to reach areas she previously wouldn't have been able to access. All of these additions have been made to give the game a non-linear, open feel. Players can interactive with the environment by doing things they find to be intuitive, and the game will respond in an appropriate way. When Lara interacts with trees, for example, she will push aside leaves using either one or two hands depending on whether or not she's holding something. These details give a lifelike, immersive sensation to the game. New Melee Combat System Underworld introduces a new melee combat system that requires players to strategically strike with offensive, defensive, and evasive maneuvers. Lara can now attack enemies with different punches, kicks, knees, and other acrobatic onslaughts. Items lying on the ground, such as poles that were previously walked on, can be picked up and swung at enemies. Players can also perform a greater variety of actions with weapons; for example, Lara can now hold onto a ledge with one hand and fire a gun with the other. Realistic Enemy and Animal AI The AI in Tomb Raider: Underworld has also taken a big step forward--both enemies and animals now make independent decisions based on their surroundings, employ ambush and squad tactics when fighting, and will retreat if deemed necessary. With updated graphics and a more immersive and realistic gameplay, Tomb Raider: Underworld will have both fans and newcomers excited about the newest installment in this popular video game-pinup franchise. Tomb Raider: Underworld is loaded with a new melee combat system, various weapons, and smarter AI for both enemies and animals.

Tomb Raider: Underworld Tomb Raider: Underworld
List Price: $19.99
Sale Price: $14.94
Used From: $7.67

Tomb Raider: Underworld for Xbox 360 by Eidos resumes where Tomb Raider: Legend left off. This installment introduces a new, interactive playing environment that gives players a chance to immerse themselves more fully into the game. Players once again take the role of Lara Croft as she explores such wide-ranging places as the Arctic, Mexico, and beneath the Mediterranean Sea. .caption { font-family: Verdana, Helvetica neue, Arial, serif; font-size: 10px; font-weight: bold; font-style: italic; } ul.indent { list-style: inside disc; text-indent: -15px; } table.callout { font-family: verdana; font-size: 11px; line-height: 1. 3em; } td.vgoverview { height: 125px; background: #9DC4D8 url(http://images.amazon.com/images/G/01/electronics/detail-page/callout-bg.png) repeat-x; border-left: 1px solid #999999; border-right: 1px solid #999999; padding-left: 20px; padding-right: 20px; padding-bottom: 10px; width: 250px; font-family: verdana; font-size: 12px; } Lara's environment is now much more realistic and interactive. View larger. And now she can hold onto a ledge with one hand and fire a gun with the other. View larger. Interactive Worlds Introduces Realistic gameplay Unlike the previous games in the series, Lara's environment is now much more realistic and interactive. Footprints will be left in mud, for example, but only until it rains and then they will wash away. Lara's shirt will also get wet, and she's more likely to lose her grip if she is standing on a slippery, rain-soaked ledge. When the sun comes out, her shirt will dry and the slippery surfaces regain their friction. In Underworld, Lara also has a lot more flexibility in how she makes her way through a level, as there is often more than one way to get from here to there. She can now climb walls with texture and rocky outcroppings to reach areas she previously wouldn't have been able to access. All of these additions have been made to give the game a non-linear, open feel. Players can interactive with the environment by doing things they find to be intuitive, and the game will respond in an appropriate way. When Lara interacts with trees, for example, she will push aside leaves using either one or two hands depending on whether or not she's holding something. These details give a lifelike, immersive sensation to the game. New Melee Combat System Underworld introduces a new melee combat system that requires players to strategically strike with offensive, defensive, and evasive maneuvers. Lara can now attack enemies with different punches, kicks, knees, and other acrobatic onslaughts. Items lying on the ground, such as poles that were previously walked on, can be picked up and swung at enemies. Players can also perform a greater variety of actions with weapons; for example, Lara can now hold onto a ledge with one hand and fire a gun with the other. Realistic Enemy and Animal AI The AI in Tomb Raider: Underworld has also taken a big step forward--both enemies and animals now make independent decisions based on their surroundings, employ ambush and squad tactics when fighting, and will retreat if deemed necessary. With updated graphics and a more immersive and realistic gameplay, Tomb Raider: Underworld will have both fans and newcomers excited about the newest installment in this popular video game-pinup franchise. Tomb Raider: Underworld is loaded with a new melee combat system, various weapons, and smarter AI for both enemies and animals.

Tomb Raider: Underworld Download Tomb Raider: Underworld Download
List Price: $29.99
Sale Price: $19.99
Tomb Raider: Underworld Tomb Raider: Underworld
List Price: $19.99
Sale Price: $19.98
Used From: $12.66

Tomb Raider: Underworld for PC by Eidos resumes where Tomb Raider: Legend left off. This installment introduces a new, interactive playing environment that gives players a chance to immerse themselves more fully into the game. Players once again take the role of Lara Croft as she explores such wide-ranging places as the Arctic, Mexico, and beneath the Mediterranean Sea. .caption { font-family: Verdana, Helvetica neue, Arial, serif; font-size: 10px; font-weight: bold; font-style: italic; } ul.indent { list-style: inside disc; text-indent: -15px; } table.callout { font-family: verdana; font-size: 11px; line-height: 1. 3em; } td.vgoverview { height: 125px; background: #9DC4D8 url(http://images.amazon.com/images/G/01/electronics/detail-page/callout-bg.png) repeat-x; border-left: 1px solid #999999; border-right: 1px solid #999999; padding-left: 20px; padding-right: 20px; padding-bottom: 10px; width: 250px; font-family: verdana; font-size: 12px; } Lara's environment is now much more realistic and interactive. View larger. And now she can hold onto a ledge with one hand and fire a gun with the other. View larger. Interactive Worlds Introduces Realistic gameplay Unlike the previous games in the series, Lara's environment is now much more realistic and interactive. Footprints will be left in mud, for example, but only until it rains and then they will wash away. Lara's shirt will also get wet, and she's more likely to lose her grip if she is standing on a slippery, rain-soaked ledge. When the sun comes out, her shirt will dry and the slippery surfaces regain their friction. In Underworld, Lara also has a lot more flexibility in how she makes her way through a level, as there is often more than one way to get from here to there. She can now climb walls with texture and rocky outcroppings to reach areas she previously wouldn't have been able to access. All of these additions have been made to give the game a non-linear, open feel. Players can interactive with the environment by doing things they find to be intuitive, and the game will respond in an appropriate way. When Lara interacts with trees, for example, she will push aside leaves using either one or two hands depending on whether or not she's holding something. These details give a lifelike, immersive sensation to the game. New Melee Combat System Underworld introduces a new melee combat system that requires players to strategically strike with offensive, defensive, and evasive maneuvers. Lara can now attack enemies with different punches, kicks, knees, and other acrobatic onslaughts. Items lying on the ground, such as poles that were previously walked on, can be picked up and swung at enemies. Players can also perform a greater variety of actions with weapons; for example, Lara can now hold onto a ledge with one hand and fire a gun with the other. Realistic Enemy and Animal AI The AI in Tomb Raider: Underworld has also taken a big step forward--both enemies and animals now make independent decisions based on their surroundings, employ ambush and squad tactics when fighting, and will retreat if deemed necessary. With updated graphics and a more immersive and realistic gameplay, Tomb Raider: Underworld will have both fans and newcomers excited about the newest installment in this popular video game-pinup franchise. Tomb Raider: Underworld is loaded with a new melee combat system, various weapons, and smarter AI for both enemies and animals. System Requirements Minimum Recommended Operating System PC: Microsoft Windows XP (admin rights required)/Microsoft Windows Vista (admin rights required) CPU Intel Pentium 4 3+GHz or AMD Athlon 2. 5+GHz Intel Core 2 Duo 2. 2 GHz or Athlon 64 X2 4400+ Graphics Hardware NVIDIA GeForce 6 series 6800GT (or better) / ATI 1800XT (or better) NVIDIA GeForce 9800 GTX or ATI HD4800 Sound Direct X 9. 0c compatible sound card and drivers Direct X 9. 0c compatible sound card and drivers Memory 1GB (Windows XP) / 2GB (Windows Vista) system memory 2 GB system memory Hard Drive Space 8 GB Free Space Other Requirements DVD-ROM drive. Keyboard and mouse required for controls; Microsoft Xbox 360 controller recommended for controls.

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